package com.batchaps.global;


public class GameEngine {

	public static int k_Factor = 2;
	public static int k_Screen_Width = 480 / k_Factor;
	public static int k_Screen_Height = 800 / k_Factor;
	public static double Gravity = 9.8;
	public static int BeginLeft = 20;
	public static int BeginRight = 320;
	public static int IconSize = 20;

	public static int Score = 0;
	
	public static int Distance = 1;
	
	public static int EnemySize = 32;
	public static int Health = 2;
	public static int IsDeath = 0;
	// public static Sound mySound = new Sound();
	
	//Path Image
	public static String PATH_HORIZONTAL = "";
	public static String PATH_VERTICAL = "";
	public static String PATH_TURNED = "";
	public static int PATH_SIZEX = 40;
	public static int PATH_SIZEY = 40;
	
	//Impediment
	/*Impediment Type 1*/
	public static String IMPEDIMENT_TYPE1_STR = "";
	public static String IMPEDIMENT_TYPE1_STRTYPE = ".png";
	public static int IMPEDIMENT_TYPE1_N = 1;
	/*Impediment Type 2*/
	public static String IMPEDIMENT_TYPE2_STR = "";
	public static String IMPEDIMENT_TYPE2_STRTYPE = ".png";
	public static int IMPEDIMENT_TYPE2_N = 10;
}
